My custom made engine based on the great Raylib Framework. Main focus is being performant and only using draw functions instead of textures.
🎮 A step-by-step guide on how to implement SSAO, depth of field, lighting, normal mapping, and more for your 3D game. qt-cad/3d-game-shaders-for-beginners’s past year of commit activity ...
One of the first actions we were given when the first pixelized version of a person was displayed on the early console generations was a jump. Jumping, a simple action, has probably been explored ...
Thank you for standing by, and welcome to PTC's 2025 first quarter conference call. [Operator instructions] I would now like ...
This tool allows you to learn about various geometric solids and their properties. You can manipulate and color each shape to explore the number of faces, edges, and vertices, and you can also use ...
TASC is our industry’s premier peer-to-peer automation stage where America’s shop leaders refine the art of metalworking and CNC machining. For conference speakers, it's also an opportunity to ...
TASC is our industry’s premier peer-to-peer automation stage where America’s shop leaders refine the art of metalworking and CNC machining. For conference speakers, it's also an opportunity to ...
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